The color sorting game, RGB, is done and will be on the Google Play Store anytime now. Beat your friends to the game and download it now.
We have begun working on our new game LightStacker. In this game you must catch the blocks as the fall, and try to stack them up to reach the red line for more lives and bonus points. Simply move your block from right to left and try not let any blocks fall or you loose a life; Loose all you lives and it is game over, but stack the blocks up to the top and it is game on.
A lot has happened since the last post including, our new breast filed game Tap 4 Ta-Tas, a quick paced game called Tap To Survive, and many updates for both. Check out both on the Google Play Store, or visit the game page on http://www.goodgameindustries.com/
New update for S.C.A.Y just a few bug fixes on the menu pages.
It is currently only on Android it is called S.C.A.Y here is the link https://play.google.com/store/apps/details?id=com.me.scay
We are currently taking a break from our large 3d game and instead we will be working on a mobile app in java using libgdx. Updates will be posted as will the first release. The Android version will of course be released first because Android is much easier to work with. A desktop version will also be available for download as well as a version embedded into our website.
Version 0.1.7 and 0.1.8 are now up 7 was just an option panel revamp and 8 was a new panel at the top of the screen to be used as targeting
New un-implemented login screen with email entry and server select and un-implemented options screen
v0.1.5 is now up! This update has a custom building and a custom pistol that turns with the player. Also zoom down the iron sights is working! next will be a shooting method and enemy method! Also for all co programmers instead of just the source code being posted the entire contents of the project folder will be posted so you can get the models also.
v0.1.4 shows ambient lighting over all of the imported objects. I set the ambient color to white and got rid of the background layer